Page 1 of 2

Weird infusion totals

PostPosted: Wed Mar 13, 2013 12:07 am
by babylonhoruv
The infusion totals appear to be double the current totals, rather than a running average like usual.

Re: Weird infusion totals

PostPosted: Wed Mar 13, 2013 1:11 am
by Salen
yeah how the hell did i get 104% LOL

Re: Weird infusion totals

PostPosted: Wed Mar 13, 2013 3:56 am
by Taylor
The script got off when DST went into effect. It should be fixed next rollover, if I changed the time in the right direction...frickin DST.

Re: Weird infusion totals

PostPosted: Wed Mar 13, 2013 10:45 pm
by babylonhoruv
Now they appear to have reset to 0

Re: Weird infusion totals

PostPosted: Thu Mar 14, 2013 12:20 am
by babylonhoruv
And now they are doubled again, or more actually.

Re: Weird infusion totals

PostPosted: Thu Mar 14, 2013 12:57 am
by Salen
damn you dst!!!!!

Re: Weird infusion totals

PostPosted: Thu Mar 14, 2013 1:06 am
by babylonhoruv
*laughing* hey, you're the one with more than 200% of the town covered in runes...

Re: Weird infusion totals

PostPosted: Thu Mar 14, 2013 3:56 am
by Taylor
I guess I moved it in the wrong direction...we'll see how it goes next rollover...at least I can delete the wrong data, so today's will display properly.

Re: Weird infusion totals

PostPosted: Wed Mar 20, 2013 6:16 pm
by babylonhoruv
Looks like infusion totals are doubled again.

Re: Weird infusion totals

PostPosted: Wed Mar 20, 2013 6:39 pm
by Taylor
The past few days they've been OK, though, right?
This time it's probably because the server was down all last night and so the nightly scripts didn't get run. :|

(On the good news front, I am the one who gets to set the timezone on the new server, so the DST problem shouldn't reoccur.)